Lose a round, spin the wheel
Any game is more fun with a forfeit at the end. Whoever loses presses SPIN! and does what the wheel says – a chicken dance, a round of talking like a robot, a song chosen by the group.
Funny, never mean
All twenty forfeits are harmless and quick: silly enough to laugh at, nothing that hurts or embarrasses anybody. For a family or a class, take off the lemon and the ice cube; for friends, add your own.
Games to play it with
- Quiz nights: the team with the lowest score spins.
- Card and board games: the loser of each game.
- Truth or dare: a punishment for anyone who refuses.
